>> ZBrush / Photoshop CS5 / 3DS Max
>> demons / blood / skulls / aliens / monstergirls / cyborgs / robots / scifi / oriental fantasy / horns
kay-vonlanthen said:
oh okay…yeah well i think my screen was dimmed pretty low, i couldnt really see what was going on :p but looks cool. whats the use of is later? client work?
Personal stuff, part of a bigger project.
riddlera said:
laita johonki vihreetä. ;-; semmosta kellertävää kevätvihreetä
vihree kuuluu toiselle tyypille :B
kay-vonlanthen said:
black on black ^^ should have made it gray or sumtihn :p
Ah that’s definitely just the base color. If I go with the black it’s gonna be all 50 shades of grey.
Details next yay.
Also have a white version because I really don’t know what I’m gonna do with the colors yet.

creambrownandpink said:
It’s quite good though ; u ;
Definitely looks like it. I am gonna buy it at some point and personally have nothing against the waiting, but goddamn I hate hearing even small details about it since I kinda want a 100% spoiler free experince. Story-centric games are such a pain in the ass :B
Thanks! Usually I keep most of the parts as separate subtools, it makes the sculpting process easier for me. I do however plan to merge at least the smaller parts, like fingers and other small details so that the subtool list stays at a reasonable level.
Definitely. It took me ages to really learn to use them like I do today but I’m happy that I made myself do it. They go so nicely with the whole workflow ◕‿◕
Body retopo done. Next I’m gonna sculpt and retopo the head, want to try out a couple of ideas before I start with the final detailing.
the extra lines in the topology are from the crease tool.
Retopo next~
also I have no idea what I’m going to do with the head yet

epic bunny ear helmet MAYBE??
Basic shapes somewhat done. Probably have to fix a lot of things before retopo.